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Mekanism

Mekanism (with its Generators add-on) is the industrial side: turn ore into more ingots, make and store energy, automate the boring parts. It is here for the players who want that, and nothing on the survival side needs it.

  • Ore processing in tiers: an enrichment chamber doubles ore, purification and injection go further, each step needing more infrastructure.
  • Energy is stored in energy cubes and moved with universal cables, which also carry other mods’ power. Heat generators, wind generators and solar panels are the early sources; gas-burning and fission come later.
  • Machine upgrades (speed, energy, filters) go into machines to make them better.
  • The Digital Miner mines a selected block type in a large area around it.
  • The Meka-Suit and jetpack are the late-game rewards.
  • Fission reactors are real and can melt down. If you are going that far, do it well away from anything you or anyone else cares about, and read the reactor page in the wiki linked below.
  • Keep industry outside Pine River.
  • Mekanism energy can feed the power grid.