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Indigo Credits

Since Indigo 0.4.0, money lives in your wallet. Every player has one balance, kept safely on the server. There are no coins to carry, lose or drop. New players start at 0. The unit is the Indigo Credit, shown as IC.

This comes from Indigo’s own small mod, indigo_economy, which is bundled in the pack. There is nothing extra to install.

Press Y (or type /wallet) to open it. It shows your balance and your recent activity, and it is where you send money to another player. Sending always asks you to confirm first. Transfers are free, and you can pay players who are offline.

Player shops (Lightman’s Currency display cases and friends) are priced in Indigo Credits. Buying pays straight from your wallet, and the shop owner is paid straight into theirs, even when they are offline. See Lightman’s Currency for setting a shop up. Running a business with friends? A company has its own treasury, and its shops pay into that instead.

Since 0.4.4, slot machines and gacha machines take Indigo Credits too. A few Lightman’s machines still do not: shops that buy items from you, paygates, ticket kiosks, and the auction house (which is switched off). Shop screens still show Lightman’s five coin slots; they accept nothing.

Open the wallet’s Discord tab and press Get link code, then run /link CODE in the Indigo Discord. After that /balance, /transactions and /pay work there too. It is the same money, never a second balance. /unlink removes the link. A linked wallet also lets you play the prize games in the Discord’s games channel.

Lightman’s Currency coins, ATMs and coin wallets no longer work as money, and coins no longer drop from mobs or chests. Any old coins you find are keepsakes.

Staff adjustments are always logged with a reason. If the server crashes right after a shop sale, the money has moved but the goods may roll back with the world; the server lists such sales at its next start so staff can reimburse you. Open a ticket in the Discord with what happened.