Companies
Since 0.5.2 a group of players can run a business together. A company has its own Indigo Credits
treasury, members with roles, payroll that pays everyone at once, invoices that can only be paid once,
and shops that send their takings to the company. Everything it does shows up in the wallet history of
the people involved. Type /company in game to see every command.
Start one
Section titled “Start one”/company create "<name>": you become its Owner and it gets an empty treasury. Names are 3 to 32 characters and unique; a dissolved company’s name stays taken, so nobody can impersonate it./company invite "<name>" <player> [role]: nobody joins without accepting, with/company accept./company info,members,balanceandhistoryshow where things stand.- You can own up to five companies, and a company can have up to 100 members.
Five fixed roles. What each can do:
| Owner | Director | Manager | Accountant | Employee | |
|---|---|---|---|---|---|
| See info and members | yes | yes | yes | yes | yes |
| See the treasury, transactions, invoices, payroll | yes | yes | yes | yes | |
| Spend: pay, pay invoices, run payroll | yes | yes | with a pay grant | ||
| Edit payroll lines, grant an accountant spending | yes | yes | |||
| Create and void invoices | yes | yes | yes | yes | |
| Assign and unassign shops | yes | yes | yes | ||
| Invite, remove, change roles | anyone | up to Manager | Employees | ||
| Rename, dissolve | yes |
A company always keeps at least one Owner: the last one cannot leave or be demoted. To hand over, promote someone to Owner first, then leave.
- Deposit with
/company deposit <company> <amount>. Anyone with a wallet can pay a company. - Pay a player or another company from the treasury with
/company pay. Every money command shows a summary and asks you to confirm within a minute. A payment moves the full amount or nothing. - Payroll: Owners and Directors set standing lines with
/company payroll <company> set <player> <amount>, then/company payroll <company> run <period>(for example2026-W40) pays everyone on the list in one go. If the treasury is short, nobody is paid and the period can be re-run after a top-up. A period can never be paid twice, whoever runs it. - Invoices:
/company invoice <company> player|company <name> <amount> [memo]sends a numbered invoice. The recipient pays it with/company invoice pay <number>, once; a second attempt just shows the first payment. The issuer can void an unpaid invoice. - The treasury can never go negative, and nothing here creates debt.
Company shops
Section titled “Company shops”Look at your own Lightman’s Currency shop and run /company shop assign "<name>". From then on its sales
land in the company treasury instead of your wallet. You must be the shop’s owner in Lightman’s and hold at
least Manager in the company, so nobody can point someone else’s shop at a company. Staff who restock use
the shop’s own ally settings and never touch the money. /company shop unassign takes a shop back;
/company shops <company> lists them. Admin shops cannot be assigned.
Closing down
Section titled “Closing down”/company dissolve <company> is Owner-only. If the treasury is not empty you must name where the money
goes, a player or another company, and the same step unassigns every shop, voids open invoices and clears
payroll. Money is never destroyed or hidden. Staff can suspend a company with a reason; a suspended company
can still receive money but cannot spend.
Good to know
Section titled “Good to know”- Companies are server-side: a 0.5.1 pack still joins, but update when you can so your wallet shows the new history labels properly.
- The Discord bot’s company commands are not switched on yet; the Discord announces it when they are.
- The usual rules apply: trade honestly, and pay what you owe.
